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Publications of Frank Glinka   Download bibtex file Order by:   Type | Year
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1
Frank Glinka, Alexander Ploss, Jens Müller-Iden and Sergei Gorlatch. RTF: A Real-Time Framework for Developing Scalable Multiplayer Online Games. In NetGames 2007: Proceedings of 6th Annual Workshop on Network and System Support for Games, Pages 81--86, Melbourne, Australia, September 2007.   Bibtex entry
Keywords: WP5, WP6.  
2
Alexander Ploss, Frank Glinka, Sergei Gorlatch and Jens Müller-Iden. Towards a High-Level Design Approach for Multi-Server Online Games. In GAMEON'2007: Prooceedings oth 8th International Conference on Intelligent Games and Simulation, Pages 10--17, Bologna, Italy, November 2007.   Bibtex entry
Keywords: WP5, WP6.  
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3
Sergei Gorlatch, Frank Glinka, Alexander Ploß, Jens Müller-Iden, Radu Prodan, Vlad Nae and Thomas Fahringer. A Grid Environment for Real-Time Multiplayer Online Games. Technical report, TR-0133, Institute on Institute on Programming Model & Institute on Grid Information, Resource and Workflow Monitoring Services & Institute on Resource Management and Scheduling , CoreGRID - Network of Excellence, May 2008. URL   Bibtex entry
Keywords: WP3, WP5, WP6.  
4
Sergei Gorlatch, Frank Glinka, Alexander Ploß, Jens Müller-Iden, Radu Prodan, Vlad Nae and Thomas Fahringer. Enhancing Grids for Massively Multiplayer Online Computer Games. Technical report, TR-0134, Institute on Programming Model & Institute on Grid Information, Resource and Workflow Monitoring Services & Institute on Resource Management and Scheduling, CoreGRID - Network of Excellence, June 2008. URL   Bibtex entry
Keywords: WP3, WP5, WP6.  
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